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Capcom Revitalizes Bionic Commando

Capcom Revitalizes Bionic Commando

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After over 20 years of hibernation, Capcom has finally decided to revitalize the beloved Bionic Commando franchise, bringing a new and updated version of the grappling hook game to the PS3, Xbox 360, and the PC.

The games won’t continue the story of the hero from the NES classic.  According to Capcom’s press release, this iteration follows Nathan Spencer, “a government operative who represents the ultimate fusion of man and machine. After distinguishing himself in a fierce conflict against the Imperials, Spencer is betrayed and falsely imprisoned by the very people he unquestioningly served.”

“On the day he is due to be executed for his supposed crimes, an experimental weapon detonates in Ascension City , unleashing an immensely powerful earthquake coupled with a radiation shockwave that leaves the city in ruins, wiping out its populace. Military intelligence suggests that a large terrorist search force has moved in and occupied Ascension City , but as yet their motives remain unclear.”

The press release continues.  “Bionic Commando harnesses the power of the latest generation of hardware to fully exploit the swing mechanic that made the original title so unique. The ruins of Ascension City and its surroundings provide an engaging environment of towering buildings, suspended roadways and monorails, deep canyons and sheer rock faces that allow gamers to traverse each area via multiple routes using swinging, rappeling, climbing and wall-walking techniques.”

“An expertly trained operative, Spencer is able to target and take out enemies while hanging upside down, climbing a building or even in mid-swing. At close quarters, the bionic arm packs a mean punch, while from a distance, objects such as boulders and cars can be grabbed and launched at enemies.”

No official release date has been announced, although the official website for the game is live at www.bioniccommando.com with more information.

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