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Desktop VR and Head Tracking to Revolutionize FPS of the Near Future

Desktop VR and Head Tracking to Revolutionize FPS of the Near Future

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Most likely you’ve seen Johnny Lee’s amazing videos that demonstrate true 3D desktop virtual reality online. If you haven’t, you need to. Basically, the Wii remote is a little infrared camera that is able to pick up infrared signals emitted by the Wii’s sensor bar or any infrared source for that matter. The results are astounding as depth and positioning of a player’s head produces a true 3D experience that could revolutionize games of the near future.

In addition to Johnny Lee’s Nintendo Wii experiments, developers for the Sony PS3 have also been hard at work replicating the VR experience. Thomas Miller was able to make little glasses combined with a simple filter that turned the PlayStation Eye into an infrared camera capable of head tracking. The results aren’t quite as impressive as Lee’s, but encouraging nonetheless.

This VR idea has not stopped with homemade glasses and filters, however. Sony has picked up the VR ball and is running with it. As demonstrated at GDC, the PlayStation Eye is now able to perform head tracking without the need of an extra apparatus through facial recognition technology. The code still seems to be crude as video demonstrations show the camera losing track of participants’ faces when they go too far to the side. However, the fact that the Sony has taken such an interest in the idea by spending R&D dollars can only mean that desktop VR will be implemented in the near future.

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