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Miyamoto Wants To Re-Use Wind Waker’s Visual Engine

Miyamoto Wants To Re-Use Wind Waker’s Visual Engine

Wind Waker is by far the most visually distinct Zelda game past or present. Its polarizing graphical style persisted through its DS sequels and has been reimagined in glorious HD for the Wii U. Having done that, though, Miyamoto is now considering what to do with the toon-shading engine now that it exists in its high-definition, Wii U form.

Could he perhaps aim to exploit it for a new game? Said the man himself:

“Well, we’ve prepared The Wind Waker HD for Wii U, and because we’ve done this and brought the toon-shading of that game to Wii U, there’s a chance that we may use that toon-shading again with something else.”

He doesn’t specify another Zelda game, note. Could any other Nintendo franchises benefit from Wind Waker’s distinctive style? Perhaps a brand new IP? The possibilities are extremely exciting.

Source: Gimme Gimme Games

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