Deep Down, by Capcom, has been one of the more interesting PS4 titles in development. It was announced when the PS4 was announced, and looked a lot like Dragon’s Dogma or Dark Souls. But, it turns out that it was something fairly different than both. While it was still set in medieval times, it was being designed as a free to play game. You know what free to play means? Microtransactions! Yoshinori Ono, Deputy Head of Consumer Games and face of Street Fighter shed some light on how these microtransactions will be handled.
"When we develop an online game, we aim to create a game that allows people already playing it to continue enjoying it. At the same time, we try to avoid boosting the number of players just for the sake of getting new people to play," Ono said.
"The gameDeep Down is provided free of charge, but players are required to pay for additional items and other game content," he added. "To ensure people playing the game don't lose interest, we will keep working to deliver stable long-term services."
He went on to say that "the best thing to do is monitor trends in the days immediately following a game's release, and then put out DLC which reflects these trends within a month." Unfortunately, this still doesn’t make it clear whether or not you can “pay for power” in Deep Down. Hopefully, Ono will reveal more specifics before the game’s release.
Former Contributing Writer