Following the game’s 4.4 update, League of Legends upcoming Patch 4.5 will change the values and statistics on certain items, such as Lich Bane, Twin Shadows and Talisman of Ascension.
Detailed on the official League of Legends community website , the item changes were listed in a post with the aim of gaining thoughts and feedback from the game’s players. The individual changes to the items are said to be minor ones for the most part, and nothing “super crazy” should be expected.
With the introduction of Season 4, a fair amount of mid-tier AP items were removed. Patch 4.5 is a means of introducing some new components with the hope that it will form a solid base for future items, as well as ensuring that players who choose to go for a Utility/Support role will start feeling more complete with their items sets earlier on in a match.
The full patch notes for Patch 4.5–as well as developer commentary–have been listed below. New components are identified with “(NEW)”.
Ability Power / Movement Speed
(NEW) Aether Wisp
Recipe: Amplifying Tome + 365 Gold = 800 Total Gold
30 Ability Power
UNIQUE Passive: +5% Movement Speed
This item seemed a very logical component piece for the two current AP & MS items (LB and TS) as well as a good building block for future items.
Lich Bane
Recipe: Sheen + Aether Wisp (NEW) + 1000 Gold = 3000 Total Gold
Total Cost: Unchanged
Stats: Unchanged
Passive: Unchanged
Twin Shadows (Summoner’s Rift)
Recipe: Aether Wisp (NEW) + Fiendish Codex + 780 Gold = 2400 Total Gold
Ability Power: 50 –> 80
Magic Resistance: 40 –> 0
Cooldown Reduction: 0 –> 10% CDR
Movement Speed: Unchanged
Additional Active Effect: If the ghosts fail to find a target after 5 seconds, they attempt to return to the caster. Each ghost that successfully returns to the caster reduces the cooldown of this item by 40 seconds.
We’ve retuned Twin Shadows to emphasize the scouting portion of the item rather than the tank/initiation portion of the item. The new active effect allows the item to be used at a much lower cooldown cost for scouting purposes. The smoother buildpath compared to live should allow supports who pick up Twin Shadows to make progressive AP gains as they build towards the final item.
Mana Regeneration and Cooldown Reduction
(NEW) Forbidden Idol
Recipe: Faerie Charm + Faerie Charm + 390 Gold = 750 Gold Total
+8 Mana Regen per 5 seconds
UNIQUE Passive: +10% Cooldown Reduction
Morellonomnomnomicon
Recipe: Fiendish Codex + Forbidden Idol (NEW) + 630 Gold = 2200 Gold Total
Total Cost: Unchanged
Stats: Unchanged
Passive: Unchanged
Nothing to see here besides the recipe change. The removal of Kage’s in S4 made this recipe a bit weird so we’re cleaning it up a bit.
Talisman of Ascension
Recipe: Nomad’s Medallion + Forbidden Idol (NEW) + 585 Gold = 2200 Gold Total
Total Cost: 2000 –> 2200
Mana Regeneration Per 5: 10 –> 15
Other Stats: Unchanged
It’s always been weird that Talisman of Ascension has 20% CDR pop out of nowhere. So we’re retrofitting Talisman of Ascension to build out of the Forbidden Idol.
That said, this does still mean that Talisman of Ascension will have the most mana regeneration of the Income items again.
Frost Queen’s Claim
Recipe Cost: 315 –> 515
Total Cost: 2000 –> 2200
Ability Power: 40 –> 50
Face of the Mountain
Recipe Cost: 185 –> 385
Total Cost: 2000 –> 2200
Health Regeneration per 5: 25 –> 20
Health: 375 –> 500
On the whole this is pretty much a neutral change to Frost Queen’s Claim and a very slight buff to Face of the Mountain but the main purpose of these tweaks is to ensure that all the Tier 3 Duo lane items had the same gold cost and thus roughly the same gold efficiency end game.
Will of the Ancients
Recipe: Hextech Revolver + Fiendish Codex + 480 Gold = 2500 Total Gold
Ability Power: 50 –> 80
Mana Regeneration per 5: 10 –> 0
Cooldown Reduction: Unchanged
Passive: Unchanged
Xypherous has some crazy conspiracy theories behind this change, but I think it is difficult to adjust and cleanup item recipes without addressing Wota. The Mana Regen was always attached to allow mages who wanted to invest in spellvamp, but was still primarily picked up by resourceless casters. We’ve retuned the item with those characters in mind. This might be a bit crazy in testing but we can adjust the items balance pretty easily and part of the reason we wanted to get this out earlier.
Aegis of the Legion
Recipe: Negatron Cloak + Ruby Crystal + Rejuvenation Bead + 600 Gold = 1900 Gold
Health: Unchanged
Armor: 20 –> 0
Magic Resistance: 0 –> 20 (40 Magic Resistance total due to the 20 from Aura)
Aura: Unchanged
Locket of the Iron Solari
Recipe: Kindlegem + Aegis of the Legion + 50 Gold = 2800 Gold
Health: 300 –> 400
Armor: 20 –> 0
Magic Resistanace: 0 –> 20 (40 Magic Resistance total due to the 20 from Aura)
Cooldown Reduction: Unchanged
Aura – Legion: Unchanged
Active: Unchanged
The recipe for Aegis of the Legion has always been a little weird after the removal of Emblem of Valor. The more we prodded at the item, the more the item’s triple resistance nature (Health/Armor/MR) seemed to not align with our overall goals and direction of the item system. We want the item to do a better job at it’s intended function – defending against heavy amounts of magic damage and be slightly less universal.
The stat lineup on Locket seemed like a logical choice for players who wanted to pick up an early [Kindlegem] and rounded out the recipe nicely.
Glacial Shroud
Recipe: Cloth Armor + Sapphire Crystal + 250 Gold = 950 Gold Total
Armor: 45 –> 20
Mana: 300 –> 250
Cooldown Reduction: Unchanged
Iceborn Gauntlet
Combine Cost: 1100 –> 750
Total Cost: 3300 –> 2900 (Due to Glacial Shroud)
Ability Power: Unchanged
Mana: Unchanged
Armor: 70 –> 60
Cooldown Reduction: Unchanged
Passive: Unchanged
Frozen Heart
Combine Cost: 550 –> 650
Total Cost: 2900 –> 2600 (Due to Glacial Shroud)
Armor: 95 –> 100
Mana & Cooldown Reduction: Unchanged
Aura Attack Speed Reduction: -20% –> -15%
We wanted to retune Glacial shroud to be an easier pickup for people in lane and the 950 gold cost made it a much easier early game pickup than the previous 1350 cost. The price point also didn’t seem to match the expectations and impact of the item.
The changes to IBG and FH are overall small buffs to the items which are a bit on the weak side. The easier buildup combined with the lower pricepoint should put both these items in a better spot overall.
Warden’s Mail
Recipe: Chain Vest + 280 Gold
Combine Cost: 400 –> 280
Total Cost: Unchanged
With the change to Glacial Shroud we wanted to be sure that Chain Vest was an available pickup for folks who wanted to really heavily in armor in either Randuin’s or Frozen Heart.