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Developer Promises They’ve Learned from Battlefield 4 Mistakes

Developer Promises They’ve Learned from Battlefield 4 Mistakes

If you’re a fan of the Battlefield series, you already know our latest entry was a bit of a mixed bag. The gameplay and graphics were certainly a step in the right direction, but overall it was constantly bogged down by huge technical hiccups (which still plague the title today).

However, fear not, as the developer is promising the launch of the upcoming Battlefield: Hardline will not repeat those atrocities. In a recent interview, Ian Milham (Visceral Games creative director on the project) assured gamers that “…it’s gonna work. We actually started on this more than a year before Battlefield 4 came out. We’ve been working with the DICE guys for a long time; some of our engineering work is actually in Battlefield 4 and things they’ve been doing since then.”

Hardline made a huge splash at this year’s E3, generating a significant amount of hype surrounding its new “cops and robbers” mode. The visuals are also particularly impressive (even for the next-gen), as Milham states the game is “…in pretty great shape now and all that work is gonna come into what we’re doing…were going to have another beta on every platform we ship on. We take shipping a working game pretty seriously. So, yes, the game will work.”

No official release date has been set, but the delay has pushed it back until sometime in early 2015.

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