A brand new patch has been released for the Ps4 version of Ultra Street Fighter IV . This patch will fix a number of glitches, including input delay on menus. However, the patch notes do not mention any in-game delay fixes, which was primarily what was keeping this game out of tournament rotation. You can read the full list of changes below.
- Reduced Interface lag within menus
- Addressed disappearing projectiles
- Fix Decapre’s teleport animation
- Fix Rolento audio glitch during victory screen
- Fixed missing SFX for Red Focus Attack
- Fixed Akuma’s stomp SFX not playing
- Addressed bottom portion of the ON/OFF text being cutoff under the graphics setting in the Options menu
- Removed extra character that was somtimes displayed in the Leaderboards at the end of a player’s name even if they have not set it to be there
- Fixed issue when seeking an arcade match-up with LAN cabled disconnected, and then starting up training results in a message ID being displayed
- Addressed online IDs not appearing correctly
- Addresses issue when changing the HP bar’s HUD position in Options, the Online ID HUD positions does not move with it, and is displayed at the default position
- Anisotropic Filtering (AF) changes to decrease blur
- Fixed appearance of white box after backing out of a command list menu
- Addressed Fight Request in Arcade Mode (Arcade : Arcade)
Source: Reddit