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Shadow of War Nemesis System Is Bigger and Badder

Shadow of War Nemesis System Is Bigger and Badder

Middle-Earth: Shadow of War has been popping up here and there in video game news lately with random revelations of what to expect in the game. Most important to Shadow of Mordor was, of course, the Nemesis System that added a level of complexity that didn’t exist in other role-playing games and made enemies more interesting. Shadow of War will include the Nemesis System as well, but developers Monolith Productions are doubling down.

In Shadow of War , this system will also include fortresses. Villains will have these customizable lairs all to themselves. These will feature things like flaming arrows and oil. These fortresses will also be upgradeable, so they’ll be crucial to the power you gain in the game.

The Orcs in Shadow of War will be different from Shadow of Mordor ‘s, in that they will belong to different tribes. These different tribes will battle with each other and come running in on mounts. Also new to the Nemesis System are grudges. If you leave someone behind, they might show up later to take their revenge.

There’s one last thing that Monolith Productions let slip recently in an interview with GamesRadar. Creative vice president Michael de Plater reacted strangely when asked about being able to transfer save games from Shadow of Mordor to Shadow of War , saying, “Oh… I don’t remember what we’re allowed to say about that… We’re not saying anything at this time.” The potential is there that you may be able to transfer old Nemeses into Shadow of War to continue old fights.

Middle-Earth: Shadow of War will be releasing August 22 for Xbox One, Windows 10, and PlayStation 4.

Source: GamesRadar , Eurogamer

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