Digital Foundry, notable nuts and bolts-themed outlet, has the scoop on the Project Scorpio Xbox One specs. Microsoft’s new mid-generation console-upgrade-thing is as powerful as promised, if not more so. The breakdown is pretty long and intense; if you don’t know your computer language, chances are you have no idea what any of it means. Project Scorpio is a beast and Digital Foundry’s writeup does what it can to provide context to what would otherwise look like a jumbled list of numbers.
Essentially, Microsoft’s plan was to not only run games at 4K resolution, with all the bells and whistles, but to make sure each 4K game runs at the same frame rate as the normal Xbox One counterpoints. That means if it ran at 30 or 60 at 900-1080p, then Microsoft’s mission was to make the game run at the same speed at the much higher, new resolution. Project Scorpio actually has a memory surplus, which means not only can games achieve that goal, but there is potentially room left over to comfortably bring in further visual improvements if available.
Here are the basic stats. For people who do know what it means, Project Scorpio has eight 2.3GHz custom x86 cores for the CPU, 40 1172MHz customised compute units for the GPU, 12GB GDDR5 memory, 326GB/s memory bandwith, a 1TM hard drive, and a 4K UHD Blu-ray optical drive. I’ll leave the gritty technical explanations to the experts down below, but rest assured, there’s a ton of exciting, new information to unpack. Check it out, and let us know what you think.
Source: Digital Foundry