Giza Pyramid Discovery Is in Assassin’s Creed: Origins
Assassin's Creed: Origins

This week, scientists discovered an open space within Egypt’s thousands of years-old Great Pyramid of Giza that had managed to go undetected all this time. This news followed the release of Assassin’s Creed: Origins, which just so happens to be set in a painstakingly researched recreation of Egypt as it was around 50 B.C. But while one may wonder if Ubisoft is kicking itself for not having that new space included, it turns out Ubisoft was way ahead of the game and consulted speculative science to preempt the official discovery.

This information came out of the woodwork when Kotaku’s Stephen Totilo cracked a joke on Twitter about the Giza news. In response, a few folks at Ubisoft reached out, essentially saying “yeah, we alreay got it covered, son,” complete with asterisks and mic drops. During all the development and research on Assassin’s Creed: Origins (enough to fuel an education-themed add-on coming next year), the team consulted Jean-Pierre Houdin, who a French architect with a known history of commenting on the design on the ancient pyramids. Houdin long suggested there was undiscovered space right around where the space was finally discovered.

Obviously, the newly-discovered space in the Great Pyramid has not been explored yet in real life, so Ubisoft did take creative liberties with Houdin’s proposed extra real estate. In the game, Bayek can explore hidden passages connected to the King’s Chamber that leads to additional treasures, as well as a tablet the player goes into the Great Pyramid to search for in the first place. Pretty cool, right?

Source: Kotaku UK 

Lucas White
Lucas White

Writing Team Lead
Date: 11/06/2017

11/06/2017 06:45PM


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