Cliff Bleszinski's LawBreakers was originally seen as a unique approach to the first-person shooter genre. People were pretty excited for it, but it very quickly fizzled out. While Bleszinski tried his hardest to keep the game going, it still failed. Not only has it failed, but it has now been completely written off by its publisher. And I mean that quite literally. LawBreakers' publisher Nexon has officially written the game off of its books. The company will no longer be putting any money into it.
This was revealed by Nexon's CFO Shiro Uemura during a meeting between the publisher and investors. The conversation clearly needed to happen, as LawBreakers apparently accounted for the vast majority of Nexon's quarter three spending. We don't know exactly how much money Nexon is talking about, but we know their Q3 spending was $32.6 million total. If LawBreakers was a large percentage of that, well, we can make some assumptions, right?
Nexon's Uemura explained that LawBreakers was meant to be a high point for the company. They saw its uniqueness and expected it to do incredibly well. Now that it hasn't, Nexon has been looking for reasons why. Like anything else in life, you want to learn from your failures. The publishing company is pointing fingers at PlayerUnknown's Battlegrounds, stating that its vast popularity is the reason for LawBreakers' failure. It's an interesting statement and it's very hard to say how valid it is considering the two games are incredibly different.
What do you think though? Would you have given LawBreakers more of a chance if PlayerUnknown's Battlegrounds hadn't blasted onto the market?