DOOM on Switch Gets Motion Controls

The Nintendo Switch version of DOOM received an update from Panic Button, the studio responsible for porting the game to Switch. The patch was aimed, the fanbase figured, at various bugs and issues that were affecting the (surprisingly well-received) shooter. Sure enough, some frame rate and audio issues were fixed, but the patch also had a little surprise.

Turns out, DOOM for Switch now has motion controls. It’s a toggle option than can be turned on or off any time, and there’s also a related option to invert the Y-Axis. The new motion controls can be paired with any Switch controller configuration, and more closely resemble Splatoon 2 than previous motion-based shooter controls, such as Red Steel or Metroid Prime.

In DOOM, motion controls don’t get rid of the normal controls. You still use the sticks to move and aim, but for that extra degree of precision, moving the controller will help get that extra bit of mouse-like fine-tuning. Then, if needed, a click of the stick will center the view back to default. Pretty cool for an unannounced feature tucked away in a big-fix patch.

Source: Ars Technica 

Lucas White
Lucas White

Writing Team Lead
Date: 02/20/2018

02/20/2018 06:30PM


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