During the first volley of PlayStation’s pre-E3 2018 announcements, a new Tetris game was announced. But it’s not just a random, cheap Tetris port. Tetris Effect is a new take on the iconic puzzle game, spearheaded by talent that previously worked on the Rez and Lumines series, including Rez figurehead Tetsuya Mizuguchi.
Tetris Effect is for the PlayStation 4, runs at 4K and 60 frames per second on PlayStation 4 Pro, and will even have optional PlayStation VR play baked in. At its core, the same Tetris play is in place: falling blocks, clearing lines, the works. But the game reacts to how you play, with visual and musical flourishes befitting of a game with Rez and Lumines blood coursing through its veins. This includes a new “Zone” mechanic that lets the player briefly stop time.
The typical modes are present in Tetris Effect, including Marathon, Sprint, and Ultra. But more will be revealed later, and the announcement release boasts 30 stages, which could hint at some kind of finite, single-player mode. During the stream announcement, it was also stated that a demo will hit the PlayStation Store sometime before release, which is currently set for Fall 2018.
Source: Tetris Effect Official Website