The console is out of the bag. Sony has officially confirmed and tentatively dated its next console. During the 2020 holiday season, people will be able to pick up the PlayStation 5. (Like it would ever go by any other name.) Jim Ryan, the Sony Interactive Entertainment President and CEO, talked about some of the things that will make the new system special.
Some details about how the console will work were revealed. For example, it will have a solid state drive, rather than an optical drive. This will increase speeds. Ray-tracing will be a part of the PlayStation 5. It will be implemented in the system on a hardware level, with acceleration included in its GPU, rather than be something that will be done on a game-to-game basis. Game installations will change, allowing people to choose what is installed. An example provided in a Wired story explained someone might decide to just install a game’s multiplayer element or might delete the campaign when it has been beaten.
A bit of the PlayStation 5 social elements were mentioned too. The system’s UI will offer details about what could be happening in a game without actually entering it. If someone is online and playing a multiplayer game, you can see what they are up to and join them or know which events are happening in game and be able to directly hop in. If it’s a single-player game, you’ll be able to see where you left off and what will happen next.
Finally, the DualShock 5 controller specs were discussed. Like the Nintendo Switch Joy-Cons, it will have improved haptic feedback that will be more detailed and change depending on the actions you are engaging in within the game. Ryan’s comparisons said that running through grass or mud, say in a sports game, will feel different with its new rumble features. The controller will also have adaptive triggers, where there will be haptic feedback when pressing the L2 and R2 triggers. Depending on the actions you are performing, you may feel more or less resistance when pressing these triggers.