In an interview with Red Bull, Watch_Dogs’ creative director Jonathan Morin revealed that Ubisoft is now working on the Wii U version of the game after many delays, but he will not be directly involved in its development.
Even though Watch_Dogs on Wii U is underway again, Morin didn’t reveal a specific date for the title’s release on the platform. He did, however, explain why the Wii U version was neglected a bit; now that Watch_Dogs on the other platforms are “finished,” as he coined it, the studio can now focus its efforts on the Wii U version.
“Right now [the Wii U version is] currently being done, but I'm not directly involved. We wanted to finish all the platforms that we are currently shipping,” Morin told Red Bull. “We needed those guys to get [the shipping versions] finished, and the good news now is that they're all fully focused on the Wii U version, making sure it gets the attention it deserves to make it the best version it can be.”
You can read Red Bull’s full feature via the source link below. According to Watch_Dogs’ creative director Jonathan Morin, Watch_Dogs will have a 35- to 40-hour long story mode if players do a little roaming on the side, but completionists can look forward to around 100 hours of content. There is also no planned demo for the title.
Watch_Dogs will be dropping on Xbox 360, Xbox One, PlayStation 3 and PlayStation 4 on May 27, a release date that was finally announced after several delays. A Wii U release has also been confirmed for this Fall. Watch_Dogs PC requirements have been released, as well as its Ultra requirements. The game will also feature over 13,000 unique animations.
[ Red Bull ]