Turtle Rock, the studio behind the new co-op competitive shooter Evolve, is taking steps to make sure the game lasts a long time. How? By programming is so that they can support it with DLC, nearly infinite DLC actually. You may think that DLC is easy to make, but in actuality if you don’t plan to allow a game to load new assets it’s hard to get new content into a game without reprograming the executable. However, if you build a game with the expectation of DLC, you will have a lot more flexibility after the game releases.
Turtle Rock co-founder Chris Ashton explained this in a recent interview with Official Xbox Magazine. "You know, in Left 4 Dead we could make new environments, but we really didn't have a structure there to make new characters or zombie types, so we were pretty limited on what we could do, DLC-wise," he explained. "But with Evolve... we made these modular pieces--the way the whole game fits together means we can make new maps, new environment types, new wildlife, new monsters and hunters, and all of that stuff just plugs into the game."
Source: Official Xbox Magazine
Senior Contributing Writer