We’ve known since last month that Battleborn would be moving on from active development to maintenance mode, meaning no further updates would be coming to the game soon. The announcement stated the fall update would be the final nail in the coffin, as it were. Now it’s time for that update, and time for the game to exist on the back of what it has.
The fall update comes with a nice list of new content. Included is new skins, taunts, and finishers for Battleborn’s roster. Bug fixes were implemented, of course. There is also a set of balance adjustments to “skill damage growth formulas” that changes skill damage based on scaling. Before, lower damage skills became more powerful than intended compared to higher level skills as players leveled up. Now the balance more closely resembles the intended skill tiers.
Gearbox seems to be treating this like any other update, downplaying the ostensible end of Batteborn. The game will continue to run for now, but there’s no telling how long it will last before the plug needs to be pulled on the servers.
Source: PC Gamer